Bury Me

An ICVFX  Virtual Production Music Video

Genre: Music Video
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Format: ICVFX/Unreal Engine
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Runtime: 1 minute 40 seconds

Synopsis: 
Students in the Humber Polytechnic Virtual Production Graduate Certificateproduced an ICVFX music video for songwriter Jessica Spurrell’s song, Bury Me. Through the in-camera visual effects pipeline, the students created VAD using Unreal Engine and FAB marketplace, which they blended this with foreground sets. Continuously optimizing and iterating, they completed various phases, including Techvis and filmed the music video in just 2 days.The film music video features two different settings - a blue lagoon and a dream cabin, which were produced by two respective crews. The students collaborated with several industry mentors throughout the production, including writer/director Jacqueline Elyse Rosenthal, cinematographer, Gregor Hagey, CSC, and production designer, Nuala O’Flynn. Students held more than one crew position, enabling them to expand their practice and expertise in their first and intensive term of the VP program.

Link to EPK

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Bury Me Teaser - Creative

Bury Me Teaser - Technical

Production Stills

Behind-the-Scenes

Director & Mentor

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Jacqueline Elyse Rosenthal

Director/Writer

Jacqueline is a Writer & Director and Best Drama Series Student-Emmy Award Winner, as well as the winner of the 29th DGA Student Film Award for Backlog, her thesis film exose on the rape kit backlogs. Jacqueline was named one of the “top voices to watch in Virtual Production” for directing her sci-fi epic, Europa, a 31-day shoot at Sony Studios backlot Volume to push the bounds of technology and creativity. Jacqueline’s nine short films have all landed distribution, and she has been contracted by production companies throughout the world to direct shorts,features and branded content.

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Gregor Hagey, CSC

Director of Photography

D. Gregor Hagey is a Canadian cinematographer. He studied Film at Toronto Metropolitan  University in Toronto, Ontario. DuringGregor’s start he worked as a PA on Searching for Bobby Fischer. He was so inspired by Conrad Hall’s work that he decided to pursue cinematography as a career instead of directing. In his graduating year at TMU he was nominated for best student cinematographer at the TVO Telefest Awards (1993). Gregor worked in the lighting department on many feature films and TV shows before becoming a cinematographer full-time. He became a full member of the Canadian Society of Cinematographers in 2008. In 2001 Gregor shot the first HD feature in Canada, Rub & Tug (Don McKellar). He was also an early adopter of the Red One digital camera in Canada (the short films Feel My Pain, Love & Justice, andSir Francis Drake, all shot in 2007) Gregor has received much recognition for his work from the Canadian Screen Awards, the CSC Awards and otherorganizations.

VP CREW

Blue Lagoon Team

Dream Cabin Team

Artist

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Jessica Spurrell

Singer-songwriter

Drawing from Newfoundland folk roots andcontemporary jazz influences, Jessica Spurrell is a Toronto-basedsinger-songwriter. She is inspired by music that layers intricate arrangementswith thoughtful lyrics; the likes of Joni Mitchell and Judee Sill. Hercompositions are also informed by an interest in recording technology. In herrecent EP, The Gentle Hand, Jessica displays a distinct blend of instrumentaland songwriter elements for a lush, contemporary folk sound.

Jessica loves to perform live, solo orwith-band, sharing stories and laughs with Toronto audiences and beyond.Through various collaborative interdisciplinary projects, she has performed atthe Aga Khan Museum, Nuit Blanche, and the Banff Centre for Arts andCreativity. Jessica is a recipient of SOCAN Foundation’s Young CanadianSongwriter’s Award for her song, Bury Me. The track was inspired by a line froma Richard Siken poem, which reads “Someone has to leave first. This is a veryold story. There is no other version of this story”.

In preparation for filming Bury Me, Jessicahad the opportunity to revisit Bury Me, creating a new recording to reflect hercreative growth since the song’s initial release in 2022. It was exciting towatch this track brought to life with virtual production.

Faculty

The learning and productions are supported by a symbiotic curriculum, developed by faculty with complimentary expertise, including Unreal Engine, ICVFX technology, film production and management, MOCAP and innovation in real-time pipelines. Students are further supported by a specialist roster of workshop leaders and guest speakers.

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Shaun Ansari

Unreal Engine Gold Authorized Instructor

An Authorized Unreal Engine Instructor Partner Gold with a distinguished track record in developing comprehensive educational programs and training ecosystems. As a Gold Instructor Partner with Epic Games, the focus has been on creating high-quality, industry-standard curriculum for game development and interactive media education.

Through RealityForge, significant contributions have been made to the Unreal Engine educational landscape, developing authorized training modules that bridge academic learning with cutting-edge game development technologies. The training programs have been designed to equip students and professionals with practical, industry-relevant skills in Unreal Engine development.

Currently serving as a Visiting Faculty Instructor at Humber Polytechnic and Unreal Engine Lead at MI Concept + Design Inc., there is a continued commitment to advancing game development education. The professional journey demonstrates a passion for transforming technical education through innovative curriculum design and hands-on instructional approaches.

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Mitsyann Sitcheron

Instructor / Film Producer & Mocap Expert

Mitsyann Sitcheron is a dedicated educator and industry professional, currently teaching in the Virtual Production Program at Humber Polytechnic. With a strong foundation in film and television she has built a robust career as a production manager, expertly overseeing both traditional film shoots and cutting-edge motion capture projects. Her unique combination of hands-on experience and academic insight enables Mitsyann to seamlessly guide students through the intersection of storytelling, technical workflows, and immersive media. In the classroom and on set alike, she champions creativity, collaboration, and the next generation of immersive entertainment.

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Arthur Cooper

Cinematographer

Arthur is an award-winning cinematographer whose unique vision has screened at international festivals including Sundance, Cannes, Berlin, Roma Television Festival and TIFF. A graduate of Ryerson University, his love of images and light began with his first camera at age seven, and his career spans over 25 years across the Canada and around the world. Arthur has lensed more than 150 short format films, music videos and webisodes.
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His work in features includes the Sundance screened Heater and some of English Canada’s most recognized titles, One Week, Young People F*cking and the vibrant, stylish Home Again , in addition to second unit work on Room, Fugitive Pieces and The Whistleblower. His television work includes multiple genres for CBC, Vision TV, Family Channel and BBC. Sitcoms G-Spot and She’s the Mayor, kids programming Life With Derek, and What’s Up Warthogs?, and hard hitting dramas like the mini series Guns. He’s also done 2nd unit on network shows like Bitten, The Divide and Rewind. His most recent work is the exciting, stylish dramatic series, Shoot the Messenger.

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James Rowan

Virtual Production Technologies Researcher / Educator

James works full time as a researcher at SIRT, where he focuses on emerging technologies and their place in the media and entertainment, especially Unreal Engine and its growing role across the film, creative, and live performance industries. A lifelong learner, he holds a BA in Information Technology, a BEd in Adult Education, a post-graduate certificate in Film Production, and a Master’s in Digital Media (MDM). Alongside his research practice, he is a leader in the teaching and training of ICVFX and virtual production, lecturing on VP and emerging technologies at Sheridan College, Toronto Metropolitan University, and Humber College. An Unreal Authorized Instructor, he is connected and committed to creating meaningful and insightful training experiences to support of the next generation of digital creators and industry professionals.

Industry & Film Program
Collaborators

Our Intensive Productions often engage with industry professionals in different roles that complement our ICVFX roles. We are incredibly grateful for the work of these collaborators.

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Nuala O'Flynn

Production Designer
Nuala O'Flynn is a Toronto-based Production Designer, who also teaches part-time at Humber Polytechnic. Nuala thrives in pushing boundaries and embraces the creative opportunities that ICVFX pipelines have to offer. She is an expert at understanding the needs of a complex virtual production, and how to blend the VAD (Virtual Art Dept) with the foreground Production Design, stemming from her years in the traditional film industry. Her website showcases her breadth of experience: www.nualaoflynn.com
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Steven Toepell

Sound Designer

Steven Toepell is a sound designer/editor/mixer who has been working in sound for film and television for more than three decades and teaching at the post-secondary level for 10 years. He has contributed to TV series and movies as well as IMAX and documentary films for television broadcast, theatrical and direct-to-video release, and online streaming. Advertising and podcasts are also a part of his repertoire. His clientele range from major film and TV studios to independent filmmakers.

Steven has wide-ranging experience in dialogue, sound effects and music editing, ADR (Automated Dialogue Replacement) recording, Foley performing and recording, and mixing.

Field recording has been a large part of his professional experience. He has travelled extensively throughout North America, Europe and Asia recording sound effects for use in audio post-production for film and television and operates an online library.

He is a Gemini Award winner as well as a multiple nominee for the MPSE Golden Reel Awards in the United States.

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Stepan Sivko

Gaffer

Stephan acted as the supervising gaffer acting on set for Bury Me music video

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Heather Kirby

PC and Professor, Professional Music Production

Heather Kirby is a professor in the production area of Humber's Bachelor of Music program, and the program coordinator of Humber's Professional Music Production & Engineering graduate certificate. Heather is also a mastering engineer who runs the studio “Dreamlands Mastering”, where Heather has collaborated with hundreds of artists to prepare their music to be released to the public.

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Michelle Willis

Makeup Artist

As the Makeup Artist, Michelle is responsible for the talent’smakeup look, as well as touch-ups on set.

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Iris Komer-Long

Hair Stylist

Iris graduated from Laluma Academy in 2023 and is currently working through Salon SL's apprentice program. She absolutely loves doing blowouts and has perfected the process! Not only that but Iris loves doing short and long layered haircuts. She is currently accepting clients are our apprentice rate.
When Iris isn't doing hair, you can find her listening to Tyler the Creator and enjoying a hike. She also has a big interest in special effects makeup and plans on adding to her skills in the future!

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Samantha Bandl

Gaffer
Samantha Bandl is a Toronto based cinematographer, she was born and raised in Waterloo Region, Ontario. She is graduating from Humber Polytechnics' Bachelor of Film and Media Production program, June 2026. She began the program with interest in directing, as she was transitioning from the world of theatre to film. Samantha quickly developed a love for lighting and continues to build her skills in this area.